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Our Gameplay Rules are designed with cross-gaming in mind. Our system allows many diverse styles of foam weaponry to be employed, such as modded blasters, medieval boffer weapons, and high-end 3d-printed stuff, all while remaining balanced, fun, and family-friendly.
Version 4.0 (Changelog)

The Non-negotiables 

  • Rule #1: Don’t be a jerk

Eye-protection must be worn. No exceptions!

All blasters must have orange tips. No exceptions!
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No realistic paint jobs. Blasters painted all black or which closely resemble a real firearm are not allowed.

Equipment Must Be Inspected. All equipment (boffers, blasters, shields, throwables, etc) must be re-inspected at every event before it is allowed on the field! 
​
​We are not childcare. All children under-18 must be accompanied by parent or guardian.

Clean-up Participation Required. Everyone must help cleanup darts at the end of the day.

Rules of Combat:

  • One Hit And You're Out! A single hit from a projectile or boffer tags you out.
    • ​​​You are hit if you or something you are wearing/carrying stops a dart from moving through the air, or alters its course.
  • Weapon Hits...
    • Weapons & Shields you hold in your hands block hits from boffer weapons and from any projectile smaller than a NERF Mega-dart.
    • Hits from NERF Mega-darts, and anything larger than a NERF Mega-dart do count (see "Heavy Projectiles" and "Bazookas", below). ​
  • Bazooka projectiles destroy anything - shield or weapon - they hit. 
    • Items destroyed by Bazooka projectiles cannot be used for the rest of the game - even after you respawn.​
    • Only after the current game ends; we re-pick teams; and we begin a totally new game, may items destroyed in the previous game be used again.

When You are Tagged Out...

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  • You must hold your hand or weapon above your head to show others you are out-of-game.
  • Remove yourself from combat, and try to remain at least ten feet away from in-game players.
  • Return to your team's respawn point promptly.

"Normal" Projectiles

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Normal Projectiles are blocked by weapons or shields you hold in your hands. 
  • All projectiles smaller-than a NERF Mega-Dart, are "Normal".​​
Examples of Normal projectiles:
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most Nerf and Buzzbee darts
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Vortex discs
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Rival balls
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BoomCo Darts
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NERF Ultra-darts

BANNED Darts:
Any dart whose tip does not squish or seems hard. Includes full vinyl jacket (FVJ) and homemade tips composed of non-compressible materials.

"Heavy" Projectiles

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Hits from Heavy Projectiles will tag you out, even when they only hit your shield or weapon.
  • All projectiles equal-or-larger-than a NERF Mega-Dart, are "Heavy".
  • All throwable weapons are "Heavy".
  • All NERF Arrows are "Heavy".
​Examples of Heavy projectiles:
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NERF Mega-darts
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NERF Arrows
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Oldskool NERF Arrows
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NERF large-ball launchers
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Koosh-Ball launchers
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All "throwables" are Heavy Projectiles

Throwable Weapons

Throwable weapons are foam weapons which score hits when thrown or tossed at an opponent. 
  • Anyone may use any number of Throwable weapons.
  • Throwable weapons count as Heavy Projectiles (because they are larger than a NERF Mega-dart)
  • Throwable weapons must be thrown in order to score a hit on an opponent. 
    • (it must leave your hand and travel through the air)
  • When thrown: Throwable Weapons score a hit from any portion of the weapon.
    • Bounces count.
​
Construction Requirements
  • Throwable weapons cannot contain a core of any kind.
  • Must be made entirely out of foam.
  • May be  skinned with cloth, or plastidip, or a single layer of duct tape, or left bare. 
 
 Koosh Balls
  • Koosh balls are throwable weapons.
 
Toy Foam Balls
  • Any toy ball made entirely out of low or medium-density foam and produced by a toy company such as Koosh, Nerf, etc., may be used as a throwable weapon.  
Cross-Gaming:​ "Sock Grenades" from Goucher-style HvZ games are allowed.
​

Cross-Gaming:​ Amtgard throwables such as ''Light-Thrown'', ''Heavy-Thrown'', ''spell balls'' and ''foam Rocks'' are allowed. 
Amtgard "javelins" and "arrows" are not allowed because they contain solid cores.
No Throwing Darts
  • Nerf darts, Bazooka Missiles, etc., are not throwable weapons, and must be launched from a blaster!
Throwable weapon examples:
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a homemade foam projectile with no core
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a koosh ball
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a commercially-made toy foam ball,​ made of medium-density foam
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commercially-made toy foam balls​ made of low-density foam

Bazookas

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​Hits from Bazookas Destroy any weapon or shield they hit -AND- tags you out, even when they only hit your shield or weapon.​​​
  • Bazookas are very large, inaccurate, and short range projectiles; with very slow rates of fire; and long/complicated reloads.​
  • Only the following six(6) projectiles are considered Bazookas:
    1. NERF Titan Missile
    2. NERF Elite Missile
    3. BuzzBee BigBlast Missile
    4. BuzzBee Blastzooka Missile
    5. BuzzBee Glo-Missile ​​​
    6. Diggin Toys MegaRocket

Do you have something new? Read the standards PaNNC uses to judge whether a new blaster qualifies as a "Bazooka".
Bazooka Eval Guide

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1. NERF Titan Missile
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2. NERF Elite Missile 
​(colors may vary)
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3. BuzzBee BigBlast Missile
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4. BuzzBee BlastZooka Missile
​​(colors may vary)
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5. BuzzBee Glow-Missile
​Examples of Bazookas:
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Example MegaRocket:
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MegaRockets are 6-foot-long inflatable missiles.
  • ​MegaRockets are the only hand-throwable Bazooka projectiles in the game. 
  • To score a hit: it must be thrown ​(it must leave your hand and travel through the air).

Shields

  • Anyone may use any number of Shields.
  • No hitting other players with your shield.
  • There are two types of shield: Large and Small (see below).
Large Shields
​What Counts: All home-made shields are Large. 
  • ​Maximum shield size: 1,152 square inches (8 square feet).
  • Shield-edges must have at least 3/8'' of foam padding.
  • All points on a shield edge must not be able to fit into a human eye socket
  • Weapon Limitation: If you use a Large Shield, your choices for offensive weapons are limited to Pistols and Boffer Weapons.
    • Gunblades & Bayonets may be used as long as the blaster portion of the weapon is a Pistol.​
    • Bazookas count as pistols.
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Small Shields
​What Counts: Any Hasbro product with the word “Shield” in its official product name is a Small.​ (NERF is a Hasbro product-line)
  • No Limitation: Doesn't limit your weapon choices.
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Cross-Gaming:​ Any shield built to the specifications for Amtgard; Belegarth; or Evergreen, will pass inspection at PaNNC games. ​

Boffer Weapons

Boffer weapons are hand-held items such as foam-swords and axes.
  • Anyone may use any number of Boffer weapons
  • No Throwing: any weapon containing rigid core cannot be thrown at other players.
  • No hits to the head, neck, or hands​ with any weapon containing a rigid core.
  • There are two types of Boffer Weapon: Homemade and Commercially Made (see below).
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no hits to the head, neck, or hands
Homemade Boffers
Minimum Padding Requirements
  • Striking-surfaces must have at least 3/4'' of foam over the weapon core.
  • Non-striking-surfaces must have at least 3/8'' of foam padding. 
  • Two Inch Stab Tips: Foam must extend at least two inches past the end of the core on at least one end of the weapon.
    • Weapons may have up to one "pommel", which must have a minimum of 1-inch of foam extending past the tip of the core. Pommels cannot be used to strike or stab opponents.
  • Un-padded hand-space: Weapons may have a reasonable section of unpadded handspace. Please keep it to a minimum. 
Weapon Cores:
  • The best materials to use are kite spar, fiberglass, fire-hardened-bamboo, bandshoppe-pole, or carbon/graphite rods (such as from non-metallic golf clubs).
  • PVC and CPVC piping may also be used as weapon cores.
  • Metal and wooden cores are not acceptable and will never be allowed. 
Covering/Skinning
  • Homemade boffers may be skinned with duct tape, plastidip, or cloth. They may also be left uncovered (bare foam).
Commercially-made Boffers
''​Commercially-made boffers'' are foam boffer weapons made by a commercial toy company, or by a professionally licensed LARP equipment company such as Hasbro/NERF, Calimacil, etc. 

No Stabbing: ​All commercially-produced weapons are slash-only and cannot be used to stab with, 
Examples of game-legal commercially-made boffer weapons:
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assorted NERF foam weapons. 
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Example LARP sword from Calimacil, demonstrating soft foam tip
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NERF ''Marauder'' sword
Cross-Gaming:​ Any boffer weapon built to Amtgard, Belegarth, or Evergreen specifications will pass inspection at PaNNC games. 

Bayonets

A Bayonet is a boffer weapon which can attach to a blaster via the standard NERF barrel attachment-point.​
  • Bayonets must conform to PaNNC rules for homemade boffers:
    • (All striking surfaces must be padded with at least 3/4'' of foam.)
    • (Any non-striking-surfaces must have a minimum of 3/8'' foam padding.) 
    • (Weapon tip must have a minimum of 2" of foam extending past the end of the weapon's rigid core.) 
  • No unpadded hand-space: the only areas which are permitted to be un-padded, are the areas immediately around the barrel attachment-point.
Bayonet examples:
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Bayonet on a Recon
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Bayonet on a Rayven, as seen on Youtube...
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Bayonet on a Stryfe

Combo-Weapons

Combo-Weapons consist of two different kinds of weapon permanently combined into a single item.
​
There are three styles of Combo-weapon: 
  1. Gunblade (blaster + homemade boffer weapon)
  2. Shieldgun (blaster + homemade shield)
  3. Madu (homemade boffer weapon + homemade shield)​
  • When hit by a bazooka, an entire combo-weapon is destroyed. ​
  • The blaster portion of Gunblades and Shieldguns must be foam-padded as much as possible without obstructing the blaster's ability to prime & reload. A good rule of thumb: at least 95% of the entire surface area of a Gunblade or Shieldgun should be foam-covered. ​​
  • Combo-Weapons must follow all PaNNC rules for  both types of weapon.
​(The blaster component of Gunblades and Shieldguns still needs an orange tip)
(All Shieldguns and Madus still count as Large shields, because all homemade shields are "Large")

(If using a Shieldgun or Madu: your other weapons are still limited to Pistol or Boffer)
(The blaster portion of a Shieldgun can only be a pistol)​​
(Striking-surfaces of Gunblades and Madus must have a minimum 3/4" of foam padding)
(Non-striking surfaces of Gunblades and Madus must have a minimum 3/8" of foam padding)​
(The maximun size of Madus and Shieldguns is still limited to 1,152
 square inches i.e. 8 square feet)
Cross-Gaming: Any Madu built to Amtgard's "Madu" specifications will pass inspection at PaNNC games. 
Gunblade examples:
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Gunbladed Buzzbee Ultimate Rapidblast
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Gunbladed Maverick, as seen on YouTube...
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